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lxj
2025-06-26 12:38:35 +08:00
commit c536475e19
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export default class WebGLShaderPrecisionFormat {
className = 'WebGLShaderPrecisionFormat';
constructor({
rangeMin, rangeMax, precision
}) {
this.rangeMin = rangeMin;
this.rangeMax = rangeMax;
this.precision = precision;
}
}